![]() ![]() ![]() I know there are industrial machines that measure some of the above parameters at different loads and slip angles but they are not that accurate. ![]() But in my opinion it was pretty good even with previous tire model in GT3 pack.ĭoes anyone have any insight in regards to tire models and handling accuracy in general, in most popular sims? I guess it’s hard to objectively measure and it would access to detailed telemetry including tires temperature, flex and behavior when loosing traction, sliding, and regaining grip. To be fair in RF2, when I drive the cars that have recently updated tires, like in Endurance Pack, the handling feels realistic. The hardest part is stimulating behavior at and over the limit. Even simpler engines based on old ISI gMotor2 are capable of producing better, accurate results (good example is handling in Automobilista). I mean pCars 1 had advanced SETA tire model, but cars handling was way off in some cases. Even if it's true, it doesn't mean it's most realistic in terms of handling. I've read rF2 tire model (and physics in general) are most advanced at least amongst commercial sims. ![]()
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